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St Paul's Cof E Primary School

We Can Do All This Through Him Who Gives Us Strength


Our school vision sets out that we teach our children beyond the National Curriculum, we teach them to aim for excellence, develop a deep understanding of themselves and others and to have joy whilst they learn. Our Computing curriculum complements our vision well. St Paul's children enjoy their computing lessons, have plenty of opportunities to stretch and challenge their knowledge, and through our online safety lessons, gain insight and understanding of navigating the online world safely.


At St. Paul’s, we aim to prepare our learners for their future by giving them the opportunities to gain knowledge and develop skills that will equip them for an ever-changing digital world. We want to model and educate our pupils on how to use technology positively, responsibly and safely.  We want our pupils to be creators not consumers and our broad curriculum encompassing computer science, information technology and digital literacy reflects this. 

We recognise that technology can allow pupils to share their learning in creative ways. We also understand the joy which technology brings to children and we hope to encompass this joy and use it to enhance their learning. Computing has deep links with mathematics, science and design and technology, and provides many cross curricular opportunities. 


We have embedded computing across the curriculum. All children in KS 1&2 are allocated their own Chromebook which they use throughout the year. This provides many opportunities to incorporate computing throughout the curriculum.

We follow a well-sequenced, progressive curriculum in Computing that ensures full coverage of the National Curriculum, and each of the three strands of Computing; digital literacy, computer science and information technology.

In KS1 the children get opportunities to use BeeBots® within their Topic lessons as a way to ensure the following Computer Science curriculum goals are met:

  • To understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions
  • To create and debug simple programs
  • To use logical reasoning to predict the behaviour of simple programs

In KS2 the children have the opportunity to learn about the following:

  • To design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
  • To use sequence, selection, and repetition in programs; work with variables and various forms of input and output
  • To use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs


Our children love Computing. They are confident in how to conduct themselves safely online as well as how to access and use a range of programs.

Pupils are able to verbalise their learning in Computing with ease and are proficient in using high-level Computing vocabulary as well as retrieving knowledge from their learning.

Progress of our computing curriculum is demonstrated through outcomes and the record of coverage in the process of achieving these outcomes.


St Paul's - Computing in the Curriculum